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Open3D (C++ API)
0.19.0
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#include <O3DVisualizer.h>
Data Fields | |
| gui::SceneWidget::Controls | mouse_mode |
| Shader | scene_shader = Shader::STANDARD |
| bool | show_settings = false |
| bool | show_skybox = true |
| bool | show_axes = false |
| bool | show_ground = false |
| rendering::Scene::GroundPlane | ground_plane |
| bool | is_animating = false |
| std::set< std::string > | enabled_groups |
| Eigen::Vector4f | bg_color = {1.0f, 1.0f, 1.0f, 1.0f} |
| int | point_size = 3 |
| int | line_width = 2 |
| bool | use_ibl = false |
| bool | use_sun = true |
| bool | sun_follows_camera = true |
| std::string | ibl_path = "" |
| int | ibl_intensity = 0 |
| int | sun_intensity = 100000 |
| Eigen::Vector3f | sun_dir = {0.577f, -0.577f, -0.577f} |
| Eigen::Vector3f | sun_color = {1.0f, 1.0f, 1.0f} |
| double | current_time = 0.0 |
| double | time_step = 1.0 |
| double | frame_delay = 0.100 |
| Eigen::Vector4f open3d::visualization::visualizer::O3DVisualizer::UIState::bg_color = {1.0f, 1.0f, 1.0f, 1.0f} |
| double open3d::visualization::visualizer::O3DVisualizer::UIState::current_time = 0.0 |
| std::set<std::string> open3d::visualization::visualizer::O3DVisualizer::UIState::enabled_groups |
| double open3d::visualization::visualizer::O3DVisualizer::UIState::frame_delay = 0.100 |
| rendering::Scene::GroundPlane open3d::visualization::visualizer::O3DVisualizer::UIState::ground_plane |
| int open3d::visualization::visualizer::O3DVisualizer::UIState::ibl_intensity = 0 |
| std::string open3d::visualization::visualizer::O3DVisualizer::UIState::ibl_path = "" |
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::is_animating = false |
| int open3d::visualization::visualizer::O3DVisualizer::UIState::line_width = 2 |
| gui::SceneWidget::Controls open3d::visualization::visualizer::O3DVisualizer::UIState::mouse_mode |
| int open3d::visualization::visualizer::O3DVisualizer::UIState::point_size = 3 |
| Shader open3d::visualization::visualizer::O3DVisualizer::UIState::scene_shader = Shader::STANDARD |
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::show_axes = false |
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::show_ground = false |
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::show_settings = false |
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::show_skybox = true |
| Eigen::Vector3f open3d::visualization::visualizer::O3DVisualizer::UIState::sun_color = {1.0f, 1.0f, 1.0f} |
| Eigen::Vector3f open3d::visualization::visualizer::O3DVisualizer::UIState::sun_dir = {0.577f, -0.577f, -0.577f} |
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::sun_follows_camera = true |
| int open3d::visualization::visualizer::O3DVisualizer::UIState::sun_intensity = 100000 |
| double open3d::visualization::visualizer::O3DVisualizer::UIState::time_step = 1.0 |
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::use_ibl = false |
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::use_sun = true |