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Open3D (C++ API)
0.19.0
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Go to the source code of this file.
Data Structures | |
| class | VoxelizeOutputAllocator |
Functions | |
| template<class T> | |
| void | VoxelizeCPU (const torch::Tensor &points, const torch::Tensor &row_splits, const torch::Tensor &voxel_size, const torch::Tensor &points_range_min, const torch::Tensor &points_range_max, const int64_t max_points_per_voxel, const int64_t max_voxels, torch::Tensor &voxel_coords, torch::Tensor &voxel_point_indices, torch::Tensor &voxel_point_row_splits, torch::Tensor &voxel_batch_splits) |
| void VoxelizeCPU | ( | const torch::Tensor & | points, |
| const torch::Tensor & | row_splits, | ||
| const torch::Tensor & | voxel_size, | ||
| const torch::Tensor & | points_range_min, | ||
| const torch::Tensor & | points_range_max, | ||
| const int64_t | max_points_per_voxel, | ||
| const int64_t | max_voxels, | ||
| torch::Tensor & | voxel_coords, | ||
| torch::Tensor & | voxel_point_indices, | ||
| torch::Tensor & | voxel_point_row_splits, | ||
| torch::Tensor & | voxel_batch_splits ) |