Open3D (C++ API)
0.19.0
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cpp
open3d
core
linalg
Tri.h
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// ----------------------------------------------------------------------------
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// - Open3D: www.open3d.org -
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// ----------------------------------------------------------------------------
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// Copyright (c) 2018-2024 www.open3d.org
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// SPDX-License-Identifier: MIT
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// ----------------------------------------------------------------------------
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#pragma once
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#include "
open3d/core/Tensor.h
"
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namespace
open3d
{
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namespace
core
{
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// See documentation for `core::Tensor::Triu`.
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void
Triu
(
const
Tensor
& A,
Tensor
& output,
const
int
diagonal = 0);
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// See documentation for `core::Tensor::Tril`.
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void
Tril
(
const
Tensor
& A,
Tensor
& output,
const
int
diagonal = 0);
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// See documentation for `core::Tensor::Triul`.
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void
Triul
(
const
Tensor
& A,
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Tensor
& upper,
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Tensor
& lower,
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const
int
diagonal = 0);
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}
// namespace core
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}
// namespace open3d
Tensor.h
open3d::core::Tensor
Definition
Tensor.h:32
open3d::core
Definition
AdvancedIndexing.cpp:15
open3d::core::Triul
void Triul(const Tensor &A, Tensor &upper, Tensor &lower, const int diagonal)
Definition
Tri.cpp:79
open3d::core::Tril
void Tril(const Tensor &A, Tensor &output, const int diagonal)
Definition
Tri.cpp:57
open3d::core::Triu
void Triu(const Tensor &A, Tensor &output, const int diagonal)
Definition
Tri.cpp:35
open3d
Definition
PinholeCameraIntrinsic.cpp:16
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