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Open3D (C++ API)
0.19.0
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#include <cmath>Go to the source code of this file.
Data Structures | |
| struct | open3d::utility::MiniVec< T, N > |
Namespaces | |
| namespace | open3d |
| namespace | open3d::utility |
Macros | |
| #define | FN_SPECIFIERS inline |
| #define | DEFINE_OPERATOR(op, opas) |
| #define | DEFINE_OPERATOR(op) |
Functions | |
| template<int N> | |
| FN_SPECIFIERS MiniVec< float, N > | open3d::utility::floor (const MiniVec< float, N > &a) |
| template<int N> | |
| FN_SPECIFIERS MiniVec< double, N > | open3d::utility::floor (const MiniVec< double, N > &a) |
| template<int N> | |
| FN_SPECIFIERS MiniVec< float, N > | open3d::utility::ceil (const MiniVec< float, N > &a) |
| template<int N> | |
| FN_SPECIFIERS MiniVec< double, N > | open3d::utility::ceil (const MiniVec< double, N > &a) |
| template<class T, int N> | |
| FN_SPECIFIERS MiniVec< T, N > | open3d::utility::operator- (const MiniVec< T, N > &a) |
| template<class T, int N> | |
| FN_SPECIFIERS MiniVec< T, N > | open3d::utility::operator! (const MiniVec< T, N > &a) |
| #define DEFINE_OPERATOR | ( | op | ) |
| #define DEFINE_OPERATOR | ( | op, | |
| opas ) |
| #define FN_SPECIFIERS inline |