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Open3D (C++ API)
0.19.0
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#include <vector>#include "open3d/visualization/rendering/Model.h"#include "open3d/visualization/visualizer/O3DVisualizer.h"Go to the source code of this file.
Data Structures | |
| struct | open3d::visualization::DrawObject |
| struct | open3d::visualization::DrawAction |
Namespaces | |
| namespace | open3d |
| namespace | open3d::visualization |
Functions | |
| void | open3d::visualization::Draw (const std::vector< std::shared_ptr< geometry::Geometry3D > > &geometries, const std::string &window_name, int width, int height, const std::vector< DrawAction > &actions) |
| void | open3d::visualization::Draw (const std::vector< std::shared_ptr< t::geometry::Geometry > > &tgeometries, const std::string &window_name, int width, int height, const std::vector< DrawAction > &actions) |
| void | open3d::visualization::Draw (const std::vector< std::shared_ptr< rendering::TriangleMeshModel > > &models, const std::string &window_name, int width, int height, const std::vector< DrawAction > &actions) |
| void | open3d::visualization::Draw (const std::vector< DrawObject > &objects, const std::string &window_name, int width, int height, const std::vector< DrawAction > &actions) |